Superstar Rajinikanth starrer 2.0, sequel to the 2010 release Enthiran, has been in the pipeline for a long time and the release has been rescheduled numerous times till now. Initially, 2.0 was slated to release in April 2018 but had to be deferred due to delay in the VFX works of the film. The CG and VFX works of 2.0 are being handles by multiple studios across the globe and has consumed more time than expected. However, 2.0 finally gets a confirmed release date and will release in the same year. The makers of 2.0, Lyca Productions and director Shankar, took to social media and confirmed that the film will release on November 29th, 2018 worldwide.
“With Great Pride and Immense Excitement announcing the release date of our #MagnumOpus #2Point0 – 🔥 November 29Th, 2018. Gear up to view the Ultimate Clash” wrote Lyca Productions on its Twitter handle. Shankar, on the other hand, sounded a relieved man when he was talking about the release of the film. “Hi everyone.. atlast the vfx companies promised the final delivery date of the vfx shots. The movie will release on nov 29th 2018,” wrote Shankar in his tweet.
With Great Pride and Immense Excitement announcing the release date of our #MagnumOpus #2Point0 – 🔥 November 29Th, 2018. Gear up to view the Ultimate Clash 🔥 #GoodOrEvil #WhoDecides @shankarshanmugh @rajinikanth @akshaykumar @arrahman @iamAmyJackson #2Point0FromNov29 pic.twitter.com/RPpsUGXbjP
— Lyca Productions (@LycaProductions) July 10, 2018
— Shankar Shanmugham (@shankarshanmugh) July 10, 2018
2.0 also stars Bollywood actor Akshay Kumar in an important role and will mark his debut in Tamil cinema. Amy Jackson would be seen playing the leading lady and would be seen portraying a key role. Speaking about the kind of approach they had for 2.0, director Shankar had recently said, “In 2.0, there is an equally strong character opposite Chitti. So, naturally the amount of VFX is double of what we had in Robo. The imagination is very wild and huge, and it can be created by VFX only. We approached concept artists to draw all the characters and every object. I picked the ones which were close to my imagination and then later converted them into a rough 3D model.”